Max Payne 2: The Fall of Max Payne patch-1.01

Face old and new threats as NYPD detective Max Payne in this third-person shooter game

  • Category:

    Various Utilities

  • Version:


  • Works under:

    Windows XP / Windows 2000 / Windows ME / Windows 98 SE / Windows 98

  • Program available in:In English
  • Program license:Free
  • Vote:
    7.4 (912)

Max Payne 2: The Fall of Max Payne patch will bring your game fully up to date. The first Max Payne game was published way back in 2001, and its sequel, Max Payne 2: The Fall of Max Payne, is one of the most popular installments in the series to date. It was published by Rockstar Games, the creators of the Grand Theft Auto series, back in 2003 and was quick to become a fan favorite.

It's a third-person shooter game that centers on the storyline of Max Payne, a former agent of the Drug Enforcement Administration for the New York City Police Department. Back in the original game, he was framed for the murder of his best friend by a corrupt cop named B. B. He's since cleared his name and is back working in the NYPD, and he's finally can spend time working to unmask the conspirators who've betrayed him.

The game is a third-person shooter, which means that players will be controlling the protagonist and his partner Mona Sax with an over the shoulder camera as they go out and fight crime. There are tons of different weapons available in the game. Max only starts with a pistol, but later weapons include submachine guns, shotguns, sniper rifles, assault rifles, and hand-thrown explosives. One of the most recognizable characteristics of the Max Payne series is its use of bullet time, where players are able to manually slow down time in order to line up more accurate shots or dodge bullets, much like how Neo can dodge bullets in the 1999 movie “The Matrix”. It cannot be used all the time as there is a meter that will deplete each time it uses. Fortunately, the meter can be replenished by killing bad guys.

Another well-praised feature the game had been its smart AI settings. If the player begins the game and has difficulty killing enemies or dies too much, the game will automatically lower its difficulty by making the enemies’ AI less effective and increasing the number of pain killer pills that spawn, which are what heals Max.

Another great feature that's made the game so beloved is its aesthetic style. It's set up as a modern day film noir crossed with a graphic novel. The plot moves forward by having Max Payne voice inner monologues and displaying cut scenes in the form of panels out of a comic book, which saved the game makers a lot of money to spend on other areas of the game without sacrificing anything, as they're an iconic part of the game.

Critics and fans both absolutely adored the game when it first came out, and the game went on to win a variety of different awards, including best PC game from a number of different awards organizations.


  • Critically acclaimed
  • Good plot with an interesting story-telling mechanic (monologues and comic panels)
  • Bullet time is unique and fun to play with


  • Not much replay value
  • The dialogue can seem a little corny
  • It's an older game with dated graphics

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